Quitter · Try Again Villain
Mewe Skill Story Character

Meet Quitter
Quitter is a mischievous Mewe villain who interferes with try again. This character declares something impossible after one failed attempt and refuses to examine what happened. The trouble creates a chance for the companions to practice a useful skill.
The villain represents a changeable behavior. Making mistakes, struggling, or needing help does not make a child bad.
The Trick
Declares something impossible after one failed attempt and refuses to examine what happened.
How the Skill Companion Responds
Retry, Mewe Girl, and Mewe Boy help the learner identify one change to try or ask for help; taking a break is also an option.
Try the Challenge
After a block tower falls, change its base or ask a partner to help observe.
Skill Companion
Slogan
One mistake means time to quit!